chore: Update C# test
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259
test/source.cs
259
test/source.cs
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Compression;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using Microsoft.Win32;
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using Shadowsocks.Controller;
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namespace Shadowsocks.Util
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{
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public struct BandwidthScaleInfo
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{
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public float value;
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public string unitName;
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public long unit;
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public BandwidthScaleInfo(float value, string unitName, long unit)
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{
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this.value = value;
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this.unitName = unitName;
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this.unit = unit;
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}
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}
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public static class Utils
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{
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private static string _tempPath = null;
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// return path to store temporary files
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public static string GetTempPath()
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{
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if (_tempPath == null)
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{
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try
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{
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Directory.CreateDirectory(Path.Combine(Application.StartupPath, "ss_win_temp"));
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// don't use "/", it will fail when we call explorer /select xxx/ss_win_temp\xxx.log
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_tempPath = Path.Combine(Application.StartupPath, "ss_win_temp");
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}
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catch (Exception e)
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{
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Logging.Error(e);
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throw;
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}
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}
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return _tempPath;
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}
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// return a full path with filename combined which pointed to the temporary directory
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public static string GetTempPath(string filename)
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{
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return Path.Combine(GetTempPath(), filename);
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}
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public static void ReleaseMemory(bool removePages)
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{
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// release any unused pages
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// making the numbers look good in task manager
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// this is totally nonsense in programming
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// but good for those users who care
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// making them happier with their everyday life
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// which is part of user experience
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GC.Collect(GC.MaxGeneration);
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GC.WaitForPendingFinalizers();
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if (removePages)
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{
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// as some users have pointed out
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// removing pages from working set will cause some IO
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// which lowered user experience for another group of users
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//
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// so we do 2 more things here to satisfy them:
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// 1. only remove pages once when configuration is changed
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// 2. add more comments here to tell users that calling
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// this function will not be more frequent than
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// IM apps writing chat logs, or web browsers writing cache files
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// if they're so concerned about their disk, they should
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// uninstall all IM apps and web browsers
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//
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// please open an issue if you're worried about anything else in your computer
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// no matter it's GPU performance, monitor contrast, audio fidelity
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// or anything else in the task manager
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// we'll do as much as we can to help you
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//
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// just kidding
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SetProcessWorkingSetSize(Process.GetCurrentProcess().Handle,
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(UIntPtr)0xFFFFFFFF,
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(UIntPtr)0xFFFFFFFF);
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}
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}
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public static string UnGzip(byte[] buf)
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{
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byte[] buffer = new byte[1024];
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int n;
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using (MemoryStream sb = new MemoryStream())
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{
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using (GZipStream input = new GZipStream(new MemoryStream(buf),
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CompressionMode.Decompress,
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false))
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{
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while ((n = input.Read(buffer, 0, buffer.Length)) > 0)
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{
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sb.Write(buffer, 0, n);
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}
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}
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return System.Text.Encoding.UTF8.GetString(sb.ToArray());
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}
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}
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public static string FormatBandwidth(long n)
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{
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var result = GetBandwidthScale(n);
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return $"{result.value:0.##}{result.unitName}";
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}
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public static string FormatBytes(long bytes)
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{
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const long K = 1024L;
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const long M = K * 1024L;
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const long G = M * 1024L;
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const long T = G * 1024L;
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const long P = T * 1024L;
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const long E = P * 1024L;
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if (bytes >= P * 990)
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return (bytes / (double)E).ToString("F5") + "EiB";
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if (bytes >= T * 990)
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return (bytes / (double)P).ToString("F5") + "PiB";
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if (bytes >= G * 990)
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return (bytes / (double)T).ToString("F5") + "TiB";
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if (bytes >= M * 990)
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{
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return (bytes / (double)G).ToString("F4") + "GiB";
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}
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if (bytes >= M * 100)
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{
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return (bytes / (double)M).ToString("F1") + "MiB";
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}
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if (bytes >= M * 10)
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{
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return (bytes / (double)M).ToString("F2") + "MiB";
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}
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if (bytes >= K * 990)
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{
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return (bytes / (double)M).ToString("F3") + "MiB";
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}
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if (bytes > K * 2)
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{
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return (bytes / (double)K).ToString("F1") + "KiB";
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}
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return bytes.ToString() + "B";
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}
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/// <summary>
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/// Return scaled bandwidth
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/// </summary>
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/// <param name="n">Raw bandwidth</param>
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/// <returns>
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/// The BandwidthScaleInfo struct
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/// </returns>
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public static BandwidthScaleInfo GetBandwidthScale(long n)
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{
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long scale = 1;
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float f = n;
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string unit = "B";
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if (f > 1024)
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{
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f = f / 1024;
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scale <<= 10;
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unit = "KiB";
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}
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if (f > 1024)
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{
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f = f / 1024;
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scale <<= 10;
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unit = "MiB";
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}
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if (f > 1024)
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{
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f = f / 1024;
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scale <<= 10;
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unit = "GiB";
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}
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if (f > 1024)
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{
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f = f / 1024;
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scale <<= 10;
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unit = "TiB";
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}
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return new BandwidthScaleInfo(f, unit, scale);
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}
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public static RegistryKey OpenRegKey(string name, bool writable, RegistryHive hive = RegistryHive.CurrentUser)
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{
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// we are building x86 binary for both x86 and x64, which will
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// cause problem when opening registry key
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// detect operating system instead of CPU
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if (name.IsNullOrEmpty()) throw new ArgumentException(nameof(name));
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try
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{
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RegistryKey userKey = RegistryKey.OpenBaseKey(hive,
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Environment.Is64BitOperatingSystem ? RegistryView.Registry64 : RegistryView.Registry32)
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.OpenSubKey(name, writable);
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return userKey;
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}
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catch (ArgumentException ae)
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{
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MessageBox.Show("OpenRegKey: " + ae.ToString());
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return null;
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}
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catch (Exception e)
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{
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Logging.LogUsefulException(e);
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return null;
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}
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}
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public static bool IsWinVistaOrHigher()
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{
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return Environment.OSVersion.Version.Major > 5;
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}
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[DllImport("kernel32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool SetProcessWorkingSetSize(IntPtr process,
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UIntPtr minimumWorkingSetSize, UIntPtr maximumWorkingSetSize);
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// See: https://msdn.microsoft.com/en-us/library/hh925568(v=vs.110).aspx
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public static bool IsSupportedRuntimeVersion()
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{
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/*
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* +-----------------------------------------------------------------+----------------------------+
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* | Version | Value of the Release DWORD |
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* +-----------------------------------------------------------------+----------------------------+
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* | .NET Framework 4.6.2 installed on Windows 10 Anniversary Update | 394802 |
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* | .NET Framework 4.6.2 installed on all other Windows OS versions | 394806 |
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* +-----------------------------------------------------------------+----------------------------+
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*/
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const int minSupportedRelease = 394802;
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const string subkey = @"SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full\";
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using (var ndpKey = OpenRegKey(subkey, false, RegistryHive.LocalMachine))
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{
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if (ndpKey?.GetValue("Release") != null)
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{
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var releaseKey = (int)ndpKey.GetValue("Release");
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if (releaseKey >= minSupportedRelease)
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{
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return true;
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}
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}
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}
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return false;
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}
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}
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}
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